A downloadable game


Compile by using: make build

# Some Notes:

Hi, I am **Brownie_GD**, and I am the author of this code.  

This is my first time using Odin.  

I wrote a small brick game in C a year ago and wanted to try Odin.  

I do not quite understand memory management with allocators yet, but I am sure I will get there.  

The project is small, so I don't need dynamic memory anyway.  

Any tips regarding memory management in Odin would be appreciated.  

Also, how do I make everything scale according to screen size? Maybe use the camera?  

I dont have added the second type of the obstacle yet so the shrinking is useless, but the changes create a different feel...

Thanks for reading, and have fun with my small project!

Updated 1 hour ago
Published 3 days ago
StatusPrototype
AuthorBrowniegodev
TagsEndless Runner

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light_n_shadow.zip 13 MB

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